You start as a 40-something dealmaker who parties too hard and wakes up to disaster: your moral compass/assistant Julia has vanished, your wife Kelly is ready to walk, and the city’s power brokers smell blood. From boardroom whispers to basement standoffs and a yacht that turns into a pressure cooker, Lucky Bastard throws you into a web of lust, leverage, and lies—and lets you decide whether you claw upward or burn out beautifully.
Seal a deal by courting a powerful investor’s wife, try to salvage a marriage that’s hanging by a thread, or trade favors with a crime boss who doesn’t take no for an answer. Your decisions reroute who you meet (and how), whether a fling opens doors or slams them shut, and if loyalty is priceless—or just another chip on the table. Expect adult situations, moral heat, and content warnings for non-consensual themes.
This is a VN built for digging: expect dozens of “Important Choice” beats that change who shows up, who disappears, and what they’ll do for (or to) you. Players report unlocking entirely different routes—like a dominant path with a staff member—only after multiple runs. Miss a scene? Smart bookmarking with saves lets you jump back and try the opposite angle; new context and outcomes make second, third, and fourth playthroughs feel like new scandals rather than reruns.
Rendered in 3DCG with 6,000+ stills and 350 animations, Lucky Bastard leans into visual drama: shifting camera angles during intimate moments, outfits and hairstyles that evolve with the story, and punchy lighting that’s been improving patch by patch. Ambient touches—like showers or a knock at the door—pull you into the room. It’s uncensored on Steam and deliberately grown-up, with a pace that favors big turns over small talk.
Developed and published by LLP Clerik Studio in Ren’Py, Lucky Bastard launched into Early Access on 2025-07-26 and has been actively patched since. Reviewers note visible improvements to lighting and translation, plus planned achievements; a gallery and cloud saves are popular community asks. With ~3–4 hours per run, multiple endings, and 118 reviews sitting at 79% positive, it’s a messy, magnetic climb that keeps getting sharper.
After your father’s death, you inherit a cozy-but-indebted apothecary in a cheeky fantasy town. Keeping the doors open means tending a queue of very eager clients, parrying a blackmailing mistress, and trading quips with a boundary-free talking cat. Every satisfied customer yields the ingredients and recipes you need to pay down debt and inch closer to your dad’s tantalizing secret: the fabled Potion of Desire.
A typical session goes like this: read a quick vignette, click to “service” a client’s request, hop into an 8-ball-like ingredient puzzle where you nudge and pair orbs, then drag-and-drop components to brew the exact potion the moment calls for. Nail it, and you unlock a new tool, recipe, or scene—then the next eccentric customer knocks on the door. Fast, tactile, and built for short, satisfying bursts.
Potions here are crafted from, ahem, very special fluids and fetishes, so each recipe doubles as a punchline. You’ll tailor brews to a hot-headed blacksmith, a jealous nymph, and a shameless hunter, each with their own comic problem to fix. Piece by piece, you assemble fragments of your father’s formula, turning experimentation into story progression—every successful concoction pulls another thread in the mystery.
The star attraction is the art: bold anime/comic-style visuals with animated adult scenes that players call beautiful. As you advance, you expand a replayable gallery of H content—including scene variants for specific tastes—so favorite moments are just a click away. It’s unabashedly 18-plus and proud of it.
Designed as a compact ride, most players finish in about 30 to 90 minutes—an after-hours treat rather than a months-long sim. Think Potionomics energy with a naughty twist: light management, playful puzzles, and VN storytelling in quick loops. Early reception sits at 84% positive across 63 reviews, with praise for the animations, the tongue-in-cheek tone, and a minigame some wish had a bigger spotlight. Also: yes, there’s an economy where cake somehow counts as money. Developed by Aquilon and published by Dreamers Workshop.
Welcome to Stocklinburg Law College, where every line you deliver is a move on the board. Dialogue choices nudge an on-screen altruistic/neutral/selfish meter that doesn’t just label you—it quietly opens and closes doors. A measured defense of a classmate might earn trust and late-night study sessions; a razor‑edged retort can turn a rival into an obsession. Across Season 1’s three episodes, you’ll wade through parties, mock trials, classroom pressure, and messy campus politics while getting to know a roommate, a best friend, twins, a goth, a professor/advisor, a MILF, and even a mute character—each with their own temperature for the person you become.
Lectures aren’t just flavor—they’re an optional game plan. Sit in, absorb case facts, then tackle multiple‑choice law exams to earn grades and unlock special gallery renders. One player even reported acing a test after paying close attention in class and discovering an image they couldn’t get any other way. Legal beats become teachable moments—mock trials, objections, and precedent slip into your story like you’re learning on the job.
Your in‑game phone is a second brain: post to Facegram, like and comment on photos, send messages, and watch relationships warm up—or cool off. It doubles as a scrapbook too, letting you collect photos (and the occasional racy shot), switch wallpapers, spin up the music player, skim character facts, and check achievements. It’s not a menu—it’s a living feed that keeps campus chatter, clues, and chemistry in your pocket.
Law School brings the production values: over 10,000 4K renders (downscaled to 1080p), 250+ animations, and expressive character work that sells every smirk, glare, and vulnerable glance. Reviewers keep calling out the visual polish, while 110 music tracks—three made just for this game—shift scenes from courtroom tension to dorm‑room calm without missing a beat. Expect a TV‑season pulse of humor, twists, and heartfelt crescendos, with 18+ animated intimacy folded into the narrative rather than replacing it.
Season 1 is your opening case file—developed and published by MisterMaya, launching July 23, 2025—and your save exports cleanly to Season 2, carrying your persona and relationships forward. Three distinct personality routes mean fresh exclusive scenes and info on replays; players report anywhere from 12–15 hours per route, with some pushing ~40 hours to see it all. The early verdict? 224+ reviews and 89% positive on Steam. If you’re craving a story‑rich campus saga where the law is the stage and desire complicates every motion, this one makes a compelling argument.